Version Alpha R5 Release Notes


Hi all, today this plugin was updated to version Alpha R5!

This version adds a condition for defeating the enemy with a specific skill id to the drops. Perhaps you want to make your actors defeat a cow enemy with a fire spell before it will drop the steak item, for example. You can now do that. Each drop can have multiple possible skills that all lead to the drop being possible, so you can make it work for all fire spells in your game if desired.

Version Alpha R5

  • Added condition for defeating an enemy using certain skills

Files

CGMZ_ConditionalDrops.zip 4.3 kB
3 days ago

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Comments

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Hi all, I hope you like the update 😁!

If you'd like to see the new parameters and how to use them, head on over to the Casper Gaming Wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Conditional_Drops

Do you have any ideas for more drop conditions you'd like to see? Let me know in the comments below. I add all suggestions to my to-do list.