Version 1.10.0 Release Notes
Hi all, today this plugin was updated to version 1.10.0!
This version makes it so you no longer need to wait for a craft to finish before trying to craft other recipes or even exiting the scene. You can also set up scene keys to allow the player to start the same recipe crafting at different crafting stations. A new plugin command was added to check if a certain crafting station is currently crafting a recipe, allowing you to event a graphic change for when the station is crafting. See below gif for how this can look:
A toast option for when crafting is complete was also added.
Some bugs were also fixed. The display window scroll should now be accurate when using custom padding. The list window no longer overflows if your recipe name is long.
Some quality of life changes were made. The Craft From List parameter has been made default as the display window now can always be scrolled. The display window also now recognizes font size changes when drawing text for vertical space.
Some new integrations were added. Your recipes can now use [CGMZ] Currency System custom currencies. Your crafting scene can now have a [CGMZ] Scene Backgrounds background, including a scrolling background or weather. This can be set on a per-scene basis, if you want a different background for a cooking scene vs a blacksmithing scene.
This plugin also now works better with [CGMZ] Toast Manager so the order of the two plugins is no longer important.
Important: This update changed the parameter types of sound effect, toast manager, and rumble parameters. You will need to set these parameters up again after updating. New users are not affected, only those updating from a previous version.
Version 1.10.0
- Added option to craft different things at the same time
- Added plugin command to check if a crafting station is currently crafting
- Added toast window option for craft complete
- Added [CGMZ] Currency System integration
- Added [CGMZ] Scene Backgrounds integration
- Bug fix for display window scroll being slightly off with custom padding
- Bug fix for list window overflowing for long recipe names
- Removed Craft From List parameter as it is now default
- Display Window now recognizes font size changes
- Sound Effect and Toast parameters changed
- [CGMZ] Toast Manager order no longer important
- [CGMZ] Rumble integration parameters changed
Files
Get [CGMZ] Crafting for RPG Maker MZ
[CGMZ] Crafting for RPG Maker MZ
Powerful crafting system for your game
Status | Released |
Category | Tool |
Author | Casper Gaming |
Tags | RPG Maker |
Languages | English, Spanish; Latin America, Chinese |
More posts
- Version 1.10.1 Release Notes10 days ago
- Version 1.9.1 Release NotesAug 10, 2024
- Version 1.9.0 Release NotesAug 01, 2024
- Version 1.8.2 Release NotesJun 21, 2024
- Version 1.8.1 Release NotesMay 09, 2024
- Version 1.8.0 Release NotesApr 30, 2024
- Version 1.7.2 Release NotesFeb 06, 2024
- Version 1.7.1 Release NotesJan 18, 2024
- Version 1.7.0 Release NotesNov 28, 2023
Comments
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Why I can Craft Only One Time per Enter Craft Menu?
[I Use Instant Craft]
I tried to Craft Item 5 time But I get Only One time and 4 Time Remain is Nothing happen ingredient Lost Only One time
Hi, can you explain a bit more which settings you are using?
Instant craft, multicraft, and set to craft 5 items but you only got 1? Is it a 100% craft success chance?
Yes it's 100%
I lose the ingredient only the first time I craft.
After that, I don't lose the ingredient, and I can't craft again until I exit the category and re-enter to craft it again.
Sample:
I tried to craft a Long Sword by clicking it 10 times, but I only got 1 Long Sword.
The only way to craft more is to exit the category and enter it again to continue crafting.
it's always Happen Only On Instant Craft
Hi, I think I see the issue, could you try pasting this code into the bottom of the plugin (scroll to the very bottom of the .js file, make a new line below all code without changing any existing code, and paste this in the new line then save the file and try a playtest):
It's Work!!!
Thank You
Ok, glad you got it working and thanks for the bug report 😁 I will release an official fix once I can do more testing to make sure the changes do not affect the non-instant craft flow.
That's a great update! Thank you :)
Thanks for the kind words 😁