Version Alpha R4 Release Notes
Hi all, today this plugin was updated to version Alpha R4!
This version adds "special" versions of enemies. This is a way for one enemy to automatically take the place of another enemy. This allows you to make rare collectible versions of enemies, or just a way to randomly increase the difficulty (and rewards!) of battle when a special version of the enemy appears. See below image for how this can look when a special enemy spawns:
You provide the special enemy id and the chance it has to replace the normal enemy, and then the enemy has that chance of being replaced whenever it is encountered.
These are separate enemies in the database, so your special enemies can have their own move set, drops, stats, etc.
Version Alpha R4
- Added special enemy version and chance to encounter them
Files
Get [CGMZ] Enemy Upgrade for RPG Maker MZ
[CGMZ] Enemy Upgrade for RPG Maker MZ
Add variance to enemy stats, gold, exp, hue, size, and more drops
Status | In development |
Category | Tool |
Author | Casper Gaming |
Tags | casper-gaming, cgmz, mz, No AI, RPG Maker, RPG Maker MZ |
Languages | English |
More posts
- Version Alpha R3 Release NotesOct 24, 2024
- Version Alpha R2 Release NotesApr 03, 2024
Comments
Log in with itch.io to leave a comment.
Hi all, I hope you like the update 😁!
Do you have any other ways you'd like to upgrade the enemies in your game? Let me know in the comments below. I add all suggestions to my to-do list.
If you'd like to see information on new parameters as part of this update, you can see anything new added on the Casper Gaming Wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Enemy_Upgrade