Version Alpha R5 Release Notes
Hi all, today this plugin was updated to version AlphaR5!
This latest version adds some more customization to the gathering progress window. You can now change some standard window options such as windowskin, tone, padding, and back opacity. You can also customize the gauge color on a per-node basis, so your mining nodes can be more of a brown color while your farming nodes can be more of a green color. See below gif for how it can look:
This update also added some statistic tracking for how many of each node type have been harvested by the player. You can access these statistics by using the new plugin command, Get Harvest Amount.
An integration with [CGMZ] Rumble was added to allow you to rumble the gamepad when a gather succeeds or fails.
A bug with event priority was also fixed, your gathering events should now properly reset their priority when harvested.
Version Alpha R5
- Added customization for the gathering progress window
- Added tracking for how many of each node type has been harvested
- Added [CGMZ] Rumble integration
- Fix bug with event priority not resetting after harvest
Get [CGMZ][Alpha] Gathering for RPG Maker MZ
[CGMZ][Alpha] Gathering for RPG Maker MZ
Set up resource nodes the player can then harvest
Status | In development |
Category | Tool |
Author | Casper Gaming |
Tags | RPG Maker |
Languages | English |
More posts
- Version Alpha R4 Release NotesJun 20, 2024
- Version Alpha R3 Release NotesDec 16, 2023
- Version Alpha R2 Release NotesOct 10, 2023
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