Version Alpha R3 Release Notes


Hi all, this plugin was updated to version Alpha R3 today.

This update adds an option to only trigger the common events for idle start/stop if the player is on the map scene. With this enabled, idle common events will no longer be queued from places like the menu, which could cause them to run when the menu is exited.

This update also adds a plugin command to enable or disable the player from entering the idle state. This value is part of save data. One idea behind this is that you can use it to prevent the player from going idle while they may be watching a cutscene, and then re-enable idle after the cutscene ends.

Version Alpha R3

  • Added option to prevent common events from starting when outside map scene
  • Added plugin command to prevent/enable the changing of idle status

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