Version 1.1.0 Release Notes


Hi all, today this plugin was updated to version 1.1.0!

This version adds a way for you to change which color index is used for various colors throughout the game. Previously, these were all hard coded by the engine and would require you to change the windowskin to change the color or in some cases were not possible to change at all.

When selecting a color for a color parameter in a plugin, you might notice that you are limited by default to the windowskin colors. You can get around this by swapping to the Text tab when setting the color and typing in your custom color index.

Version 1.1.0

  • Added options to change hard coded game colors

Files

CGMZ-InfiniteColors.zip 4.4 kB
8 hours ago

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Comments

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Hi all, I hope you like the new update 😁!

I came across these while looking through hard-coded parts of the RPG Maker MZ engine, and thought people might find it useful to be able to change them.

If you'd like to read more about the new parameters added, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Infinite_Colors