Hi, yes I can add word wrap, it would just be for the message window since text is handled a bit differently there, you should already be able to achieve word wrap everywhere besides the message window using [CGMZ] Text Codes Everywhere with the paragraph text code.
I second Lunet's suggestion :) I tried the plugin they mentioned in the meantime, but there is compatibility issue when generating random text from a list via your plugin (it shows the list ID instead of the text)
There is a compatibility issue between this plugin and [CGMZ] Text Codes Everywhere? The random list text code seems to work for me in my test project with both plugins enabled. Or do you mean with phileas' plugin?
Would this plugin make it possible to put a variable into an item name in the database?
For example,
In the item database, ItemID#10 would be named '$gameVariables.value(10)' or '\v[10]'
etc
The reason I'm looking to do this, is that I have a fishing game that allows the player to name the new species of fish they catch, but it's kinda hard to get textcodes into the item database names...
And I can't just use a scriptcall to change the names either because:
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Hey! Do you think this plugin could get a "text wrap" feature?
I'm currently using this one, but it would be nice if yours had it included! :)
https://forums.rpgmakerweb.com/index.php?threads/phileas-text-wrap-mz-automatic-...
Hi, yes I can add word wrap, it would just be for the message window since text is handled a bit differently there, you should already be able to achieve word wrap everywhere besides the message window using [CGMZ] Text Codes Everywhere with the paragraph text code.
I second Lunet's suggestion :) I tried the plugin they mentioned in the meantime, but there is compatibility issue when generating random text from a list via your plugin (it shows the list ID instead of the text)
There is a compatibility issue between this plugin and [CGMZ] Text Codes Everywhere? The random list text code seems to work for me in my test project with both plugins enabled. Or do you mean with phileas' plugin?
Sorry, I meant with Phileas' plugin.
Would this plugin make it possible to put a variable into an item name in the database?
For example,
In the item database, ItemID#10 would be named '$gameVariables.value(10)' or '\v[10]'
etc
The reason I'm looking to do this, is that I have a fishing game that allows the player to name the new species of fish they catch, but it's kinda hard to get textcodes into the item database names...
And I can't just use a scriptcall to change the names either because:
$dataItems[10].name = $gameVariables.value(10)
will just reset when the game is reloaded.
Hi, this would not, but my other plugin [CGMZ] Text Codes Everywhere would let you use \v[10] or other text codes in item names.
This plugin is more about adding new text codes and some more control over the message window.
That plugin works awesome, thank you!