Comments

Log in with itch.io to leave a comment.

When you use the full scene (not individual actors), are you able to showcase the actor's full information like all of their stats and maybe current skills?

That would be pretty important for my project, and I worry that the individual actor stuff relegated to one event per would be too slow for my project. Unless I'm not understanding.

Hi, in the full scene with multiple actors available, the player will first see the list view with basic information about each actor and when one is selected will show the full information for just that actor which they can then recruit / decline and go back to the list view.

is there a why to kick the actors out without using change actor ?

I'm not sure what you mean by kick the actors out? If you don't want an actor to appear in the scene, call the scene without their IDs included.

sorry i just got my taughts toghether, i meant to say a way to stop the recruitment process when your party reach a certain party member size, let's say if you have 4 actors in your party, you can't recruit anymore, the recruitment scene close, preventing you from exeding the limit, caus if there is no cost and a lot of actors you can recruit all of them as long as you have space in the reserve

Ohhh I see. Ok, I can add that into a future update to disable recruiting after x amount of actors are in the party already.

ohh okey thank youu, take your time man