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I see. I believe this is how Game Maker handles sounds by default. I don't know for sure, but something I read (long ago mind you) tells me that this is so. Definitely looking forward to making things a bit more simplified.
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Anyone who makes custom scenes like in-game music players and so on will see the utility of this.

(+1)

Thanks for the feedback 😁 I hope it is useful for you.

Hi! Wanted to find out if this works as like a proximity/3d audio? I am looking to make car events honk there horns at times and to have them play at any given distance would be awsome, definately something that Visustella did not include in there sound plugin.

Hi, this plugin only associates sounds with an id, so you only need to change the sound in one place instead of multiple places if you decide to change a sound effect in your game.

It does not make the audio proximity or 3d.

Ah! Bugger. Sorry for misunderstanding the plugins design!