Version 1.1.0 Release Notes


Hi all, today this plugin was updated to version 1.1.0!

This version adds volume, pitch, and pan variances to your sound id objects. When playing a sound effect, bgm, etc. if set up the played sound will randomly vary within the range given in the parameters. This can be used to slightly change sound effects and other audio in your game so that it is not exactly the same every time.

Version 1.1.0

  • Added variance to volume
  • Added variance to pitch
  • Added variance to pan

Files

CGMZ-SoundIDs.zip 3.1 kB
19 hours ago

Get [CGMZ] Sound IDs for RPG Maker MZ

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Comments

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Hi all, I hope you like the update 😁!

I have updated the wiki page with the new parameters, keep in mind that you will need to fill variances out when updating from an older version for your existing sound ids. If you set the variance to 0 (the default) there will not be any variance, just as before. You can view the wiki page here: https://caspergaming.miraheze.org/wiki/CGMZ_Sound_IDs