Alpha R2 Update


Hi all, there was a potential crash discovered in the battle scene with third party text code plugins that could occur when the parameter Allow In Actor Name was set to true. This is because the actor name, when drawn in the battle scene, is drawn in a different way than most other text in the game so it's a bit of a special case.

This update should fix any possible crash in the above case, though custom text codes may not be drawn correctly in the actor name in battle. Default text codes should continue to work everywhere, and custom text codes should also work everywhere except possibly the actor name in battle depending on how they were implemented by the plugin author.

Alpha R2

  • Fix potential crash in battle when using third party plugins that add new text codes

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