Version Alpha R4 Release Notes

Hi all, today this plugin was updated to version Alpha R4!
This version adds some conditions to your battle BGM themes. You can now set a switch id that must be ON before the theme can be heard, so you can have more control over when themes are played.
Even though the theme select is random, your player could get unlucky and hear the same theme multiple times in a row. There is now an option to track the last heard theme and prevent that theme from being played twice in a row. Note that this is not saved so will only work for battles within the same play session.
Version Alpha R4
- Added switch condition to themes
- Added option to prevent repeating same theme twice in a row
Files
CGMZ_BattleBGMControl.zip 4 kB
72 days ago
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[CGMZ] Battle BGM Control for RPG Maker MZ
Custom themes for enemies, actors, troops, and more
| Status | Released |
| Category | Tool |
| Author | Casper Gaming |
| Tags | casper-gaming, cgmz, mz, No AI, RPG Maker, RPG Maker MZ |
| Languages | English |
More posts
- Version Alpha R5 Release Notes3 days ago
- Version Alpha R3 Release NotesFeb 20, 2025
- Version Alpha R2 Release NotesJun 18, 2024
![[CGMZ] Battle BGM Control for RPG Maker MZ](https://img.itch.zone/aW1nLzExNDc5MTE4LnBuZw==/original/r5ZkPr.png)
Comments
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Hi all, I hope you like the update 😁!
If you'd like to see what parameters have changed, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Battle_BGM_Control
These changes were user suggested. Do you have any ways you'd like to see this plugin improved? Let me know in the comments below! I add all user suggestions to my to-do list.