Version 1.8.0 Release Notes


Hi all, this plugin has been updated to Version 1.8.0 today!

This update adds the ability for your players to listen to battle music when they select a Bestiary entry. This can be either a default battle BGM, or you can set up a unique track for an enemy. Enemies without unique tracks will "fallback" to the default BGM if there is one.

This update also adds a discover date to each entry, and the option to display this date on the entry in the encyclopedia. If upgrading to this version with a released game that has save files already, you can still use this option but entries discovered prior to the update will not have a discover date. In this case, a new Text parameter will allow you to choose what is displayed if there is no discover date, by default it is "Unknown".

This update also added a QOL feature that allows you to autodiscover skills when they are used, either by enemies or by actors. You can turn this OFF while keeping the older auto-discover functionality for skills (when they were learned) if you want. Another QOL feature is that this plugin should no longer crash (in most cases) when one of your JSON parameters is not set up properly. Instead, it will warn you in the dev tools console. If something is not working correctly after updating, please check the dev tool console for warnings from CGMZ Encyclopedia before reporting an issue.

Lastly, this plugin will now integrate with CGMZ Difficulty to display enemy stats according to the current difficulty modifier. You can turn this off as well if you want the encyclopedia to always display the base stats of an enemy before the difficulty modifier is applied.

Version 1.8.0:

  • Added ability to play BGMs while viewing enemies in bestiary
  • Added option to display the date an entry was discovered
  • Added option to autodiscover skills when they are used
  • This plugin can now integrate with CGMZ Difficulty to show enemy stats/gold/exp based on the current difficulty
  • This plugin now reports JSON parameter errors instead of crashing. If something isn't working right, please check dev tool console before reporting a bug

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