Version Alpha R3 Release Notes


Hi all, today this plugin was updated to version Alpha R3!

This update adds some more control over the object window in the scene. Objects can now have a different image in the scene and the object window. This should help display large objects in the window, as previously they would not fit very well due to the smaller space there is to display them in the window. Objects can also have separate found and unfound names in the object window, both of which now support text codes.

This also added support for various window settings, such as windowskins, window padding, window background opacity, and window tone. Below is an image of how this can look:


Notice how the Salamander object is cropped in the window to only include the face and also has custom ??? text for its name instead of the actual object name of "Salamander."

This update also modernizes some plugin parameters. Image parameters now support any folder, so you no longer need all of your images for this plugin in the Pictures folder. This does mean that you will need to reset all of your image parameters when updating. Sound parameters went through a similar update and will also need to be reset when updating.

Finally, this plugin will now warn in the dev tools console when you have a parameter set up incorrectly instead of crash. If you notice weird behavior while using this plugin, please check the dev tools console for these warnings first before reporting a bug as the issue may just be you have set up your parameters incorrectly.

Version Alpha R3

  • Added option to display a different image in window vs scene
  • Added option to display a different name before found
  • Added window windowskin, padding, back opacity, and tone options
  • Displayed names now support text codes
  • Image parameters now support any folder
  • Standardized sound parameters
  • Now warn instead of crash on invalid JSON

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