Version 1.0.0 Released!


Hi all, today this plugin was updated to version 1.0.0!

Welcome to the full release of this plugin! This version adds a new common event for idle start and stop, one that only works if the player goes idle in battle. This is unaffected by the Idle Event On Map Only parameter.

This update also fixed a bug that could occur if the player was somehow able to save the game while idle, as the switch and variable would not properly reset on game load if this happened.

If you are new to the plugin, welcome! This plugin allows you to easily event behavior to occur when the player goes idle (no input to keyboard, mouse, or gamepad). You determine how long before idle status kicks in, and then you can use the common events, switches, or variables managed automatically by this plugin to event any idle behavior you want.

Version 1.0.0

  • Added battle common event start/stop
  • Fix bug with idle status if save occurred while idle

Files

CGMZ-Idle.zip 3.5 kB
13 days ago
IdleDemo.zip 5.5 MB
13 days ago

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Comments

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Hi all, I hope you like the update 😁!

If you'd like to see what has changed in terms of the parameters, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Idle

The wiki can also be a great source for new users to learn how the plugin works.