Version Alpha R2 Release Notes
Hi all, today this plugin was updated to version Alpha R2!
This version adds the ability to draw flavor text, headers, and images in the jukebox display window. These are unlimited and you can draw as much flavor info as you want. You can use this to create an Album Cover header and image, or any other custom section you'd like to show to the player in the jukebox scene. See below image for how it can look:
This update also moved the Permamently Change Map Music and Stop Music On Exit parameters to the Call Scene plugin command. This means you can now have certain jukeboxes that do permanently change the map music while you have others that do not. For example, if you want the player to use a jukebox to change the music in their own house permanently but only change it temporarily in a tavern.
Along with this change, a scene background was also added to the Call Scene plugin command so you can show different backgrounds in different jukeboxes.
Version Alpha R2
- Added flavor text, headers, and images
- Converted some parameters to be individual per-scene arguments
Files
Get [CGMZ] Jukebox for RPG Maker MZ
[CGMZ] Jukebox for RPG Maker MZ
Collect music to play later from the jukebox
Status | Released |
Category | Tool |
Author | Casper Gaming |
Tags | Audio, casper-gaming, cgmz, Music, mz, No AI, RPG Maker, RPG Maker MZ |
Languages | English |
More posts
- Alpha Launch94 days ago
Comments
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I think you should have a contest and award a prize to whoever comments the most.
Hi all, I hope you like the update 😁!
Do you have any ideas to keep improving this plugin? Let me know in the comments below! I add all suggestions to my to-do list.
If you would like to preview the updated parameters and plugin commands with this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Jukebox