[CGMZ] Menu Command Window for RPG Maker MZ
Hi all,
Use this plugin to easily manage the command window in the menu scene. It allows you to re-arrange commands or use JavaScript to add custom commands which are capable of calling custom plugin scenes or functions. You can also require actor selection before running the JS command, in the case the scene you are calling requires an actor to show information.
This plugin can change the look of your command menu, and adds things such as subcategories which can act as submenus within your menu in the event you have a lot of commands and would like to group some of them together into their own menu. See the gif below for how subcategories work:
You can display an icon and use text codes to do things like change the color of each command. You can also draw a background image for the commands instead of the default slightly transparent grey rectangle.
Commands can easily be disabled or hidden by switches, but this plugin also offers the option to use a more powerful custom JS parameter to create your own show/enable conditions for each command.
Please see terms of use here: Terms of Use
Requires CGMZ Core plugin: CGMZ Core
Happy RPG Making!
Status | Released |
Category | Tool |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Casper Gaming |
Made with | RPG Maker |
Tags | menu, RPG Maker, RPG Maker MZ |
Average session | A few minutes |
Languages | English, Spanish; Latin America |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen |
Links | Homepage, Community, Patreon, YouTube |
Download
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Development log
- Version 1.4.0 Release Notes34 days ago
- Version 1.3.0 Release NotesMar 13, 2024
- Version 1.2.1 Release NotesJan 04, 2024
- Version 1.2.0Sep 09, 2022
Comments
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How do you show the crafting command for a pacific profession
Привет! Мне очень понравился ваш плагин, он отличный. Но у меня есть проблема. Когда я включаю плагин, все названия в меню исчезают. Раньше, когда я только устанавливал, все было хорошо, а сейчас нет. Когда я отключаю именно этот плагин, все имена появляются снова. Можете ли вы рассказать мне, о чем это может быть?
Hi, it looks like you are trying to use another plugin that also changes the menu commands, as that is not a standard menu in your screenshot. Could you try disabling this other plugin and see if it starts working again?
Hi,
I have a question: I want to add a menu point that allows me to EITHER run a common event OR transfer the player to a different map. I tried javascript calls but the game always crashes. How wouldI go about doing that? Thanks :)
The JS Command would be
PERFECT! Thanks :)
Hi, I'm curious, can I call a common event in "Js command"? If yes, how do I do it?
Hi, yes the script call to call a common event is: $gameTemp.reserveCommonEvent(1);
Since common events can't run in the menu scenes by default, you would probably also want to return to the map which you can do by calling: this.popScene();
It worked, thank you very much.
Hello! I am a beginner and I have been playing around with plugins for the first time, including many of yours, but I have been running into an issue with this one: I made a menu command, one for the achievement scene and the ecyclopedia scene, respectively. Yet when I try it out in the playtester, both menu commands take me to whichever command is listed last in the plugin settings (so when I first define the command for the encyclopedia, and after that the one for the achievements, both of the commands in-game take me to the achievements). Could you provide some help on that?
Change the "command symbol" parameter for them so it is unique and not the same for both. Also don't leave it blank if you did that.
Ah, that worked! Thanks a lot for the quick reply
How did you show the professions command on the menu?
Set the command name to Professions, the command symbol to professions, and the JS command to SceneManager.push(CGMZ_Scene_Professions)
Okay thank you.