Version Alpha R3 Release Notes


Hi all, today this plugin was updated to version Alpha R3!

This version adds a new option type, the JS Option. This is an option that is completely controlled by JavaScript, so you can basically make it do anything you want with the limitation being your skill at writing JS code. This was prioritized so that you can add any option for other plugins as needed rather than needing to wait while other option types get added in an easy-to-use no-code format. This plugin should now be able to handle any type of option your game needs. See below gif for an example of what it can do:

If you create a JS Option, the default should be a fully functional on/off option to show you how it works from the default js parameters which you can hopefully customize from there.

This version also adds some more customization options. You can now control each window in the option scene's windowskin, tone, padding, etc. via an integration with [CGMZ] Window Settings. You can also now have line of text mixed in between your options, headers, blank lines, and custom spaces. These are non-selectable lines of text used if you want to provide an explanation for an option.

Version Alpha R3

  • Added JS Option type
  • Added text line display type parameter
  • Added [CGMZ] Window Settings integration

Files

CGMZ_Options.zip 11 kB
7 days ago

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Comments

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Hi all, I hope you like the update 😁!

I know that while the new JS Option type is incredibly powerful, many RPG Maker users' weakness is writing code. If you need help writing JS for this new feature, please come into the Casper Gaming Discord and ask for help if you need it.

If you would like to see any parameter changes to this plugin, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Options