![[CGMZ][Beta] Self Variables for RPG Maker MZ](https://img.itch.zone/aW1nLzExNTIyMjUxLnBuZw==/original/8S4iQR.png)
[CGMZ][Beta] Self Variables for RPG Maker MZ
A downloadable plugin
Hi all,
This plugin allows you to use any amount of self variables for events on the map by using a variable ID, event ID, and map ID to make unique variables per event. You can access these self variables as normal through control variable event commands, or you can also access any event's self variables via plugin command.
Unlimited Self Variables
Set as many self variables as you want. These take over normal game variables, and can be set up either in the plugin parameters or via tag in the variable's name. There is no limit to how many self variables you can have.
Ease of Use
The self variables are accessed the same as you would any normal variable. Whether in the Event Command "Control Variables" or the Event Conditions "Variable" condition section, you just put a game variable that has been turned into a self variable and the plugin will know which one to access.
Advanced Uses
While self-variables, like self-switches, are meant to be used only by that event, sometimes you are doing some complicated eventing and being able to check another event's self variable could come in handy. For this, there are plugin commands to both get and set other events self variables, even for events on different maps.
PLEASE READ BEFORE PURCHASING:
Please be aware that you can access this as well as all of my other Alpha plugins for $5 on my Patreon: https://www.patreon.com/CasperGamingRPGM
This is posted to Itch.io since some people only use Itch and are not aware my Patreon and all of my beta/alpha plugins exist, or want to have everything in one convenient location (itch.io), or do not want to do a monthly subscription.
Casper Gaming's Beta/Alpha plugins are treated as an "early access" and will eventually be free for everyone once they are fully released, though this process can take months/years. By purchasing in beta/alpha, you are able to provide early feedback/suggestions which are more likely to make it into the final fully released plugin.
Please see terms of use here: Terms of Use
Requires CGMZ Core plugin: CGMZ Core
Happy RPG Making!
Updated | 24 days ago |
Status | In development |
Category | Tool |
Author | Casper Gaming |
Made with | RPG Maker |
Tags | RPG Maker |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
Links | Homepage, Community, Patreon, YouTube |
Purchase
In order to download this plugin you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Development log
- Version Beta R2 Release Notes24 days ago
- Beta ReleaseFeb 03, 2024
Comments
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Hello teacher, I like your plugin very much, but maybe after the translator, I can't quite understand the way to use this, can you please attach a picture description, or project file?
Ohhhh I understand! It's set in the plugin command right! Sorry to bother you again! I'm just a bit stupid.
Hi, no worries, did you have any questions or is it working for you now? The more specific your question is, the easier it is for me to help you.
Very useful! You're a genius!
Perfect plugin for a lot of problems. I would like to ask you, please, would you have the will to add a function of an autovariable switch?
Hi, could you explain better what you mean?
Thank you very much for your answer, I wasn't sure if the translator would convey what I meant. It's that this plugin provides a function like (variable), I was wondering if it's possible to have a function like (switch). I am very sorry to bother you! Forgive me if it adds to your work! I don't know enough about this to understand the workload, but I didn't mean to add to your troubles! I'm very sorry!