[CGMZ][Alpha] World Map for RPG Maker MZ
A downloadable plugin
Hi all, introducing: [CGMZ] World Map!
Show a world map with icons and other markers on top. You can cause icons to appear over the world map when needed, and hide them when not needed. This allows a world map that can give the player location info for important quest objective locations and other info. You can also show the player's current location on the map.
Gif preview:
MAP SCENE
Open a scene with a world map that can display icons and other important information in a way that can easily convey location-based info. Show where the player is on the map. Change what displays on the map over time as the story progresses.
MAP TRACKING
Where should the player icon be positioned while walking around the world map? Introducing the map tracking feature! Each world map parameter comes with the option to have a corresponding RPG Maker Map ID that will instead cause the player icon to be positioned by their x/y coordinates on the map.
So, for example, if the player is standing right in the middle of the world map in game, when they open the world map scene it will show their icon right in the middle of the map. You can also set bounds for the map, such as minimum X/Y and maximum X/Y in case your map includes details outside the playable area.
While not on the map in game, the player's icon will instead be positioned on the map scene by map data via note tag.
MARKERS
Map markers can be icons set via the iconset, or they can be custom images. Custom images can be animated or static (not animated). Both types of map marker can have float or blink effects applied to them. These effects can help get the player's attention and convey that those markers may be more important than other markers. Below is a gif of the various types of map markers in action:
INTEGRATIONS
[CGMZ] Actor Upgrade - This plugin makes use of the icon associated with an actor via this plugin, to set it up make sure you have [CGMZ] Actor Upgrade installed and set the player icon to 0. Then, it will use the icon of the lead actor.
Want to see something else added that is not already present / listed above? Leave a comment down below or in the #suggestions channel of the Casper Gaming Discord!
PLEASE READ BEFORE PURCHASING:
Please be aware that you can access this as well as all of my other Alpha plugins for $5 on my Patreon: https://www.patreon.com/CasperGamingRPGM
This is posted to Itch.io since some people only use Itch and are not aware my Patreon and all of my beta/alpha plugins exist, or want to have everything in one convenient location (itch.io), or do not want to do a monthly subscription.
Casper Gaming's Beta/Alpha plugins are treated as an "early access" and will eventually be free for everyone once they are fully released, though this process can take months/years. By purchasing in beta/alpha, you are able to provide early feedback/suggestions which are more likely to make it into the final fully released plugin.
Please see terms of use here: Terms of Use
Requires CGMZ Core plugin: CGMZ Core
Happy RPG Making!
Updated | 13 days ago |
Status | Released |
Category | Tool |
Author | Casper Gaming |
Made with | RPG Maker |
Tags | RPG Maker |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen, Playstation controller |
Links | Homepage, Community, Patreon, YouTube |
Purchase
In order to download this plugin you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Development log
- Version Alpha R2 Release Notes13 days ago
Comments
Log in with itch.io to leave a comment.
Hey, there! Thank you so much for the plugin! :) Quick question; is there any chance that this plugin can draw images from the iconset onto the RPG Maker maps themselves? If so, how might I go about doing it?
Hi, [CGMZ] World Map is a completely separate scene, it does not affect the map scene (where your player walks around, sees events, etc).
What is your idea / what is the goal that you are trying to accomplish?
Ohhh okay! I see! Well, I wanted to find a way to draw images from the icon set onto the RPG Maker-built map, to use their images in events! Right now I'm converting the images I'd like to use onto character sheets but it's tedious lol. I wondered if this plugin could help with that. It's okay, though! I'll keep doing what I'm doing! :)
You might be able to use [CGMZ] Event Names which supports text codes to use icons for that, though it currently does not support per-event y offsets so you would need to set all names as 0 offset for the y value which might not work if you are already using event names for other things.
Ah, I see what you mean. Okay, thank you! The text code is a great option.
Hi,
do you have a video with an instruction how to install and use this plugin?
I just bought it and now I stand here like a monkey in front of a tree XD
Hi, I do not have a video tutorial. There is help documentation written in the help section and on my website, if you need help with something specific you want to accomplish in your game you can reply and I can help further.
I have installed the plugin but I don' t know what to do next and how I can show the map.
Use the plugin command Call Scene to show the map
So what text do I have to write and where do I have to put it in? I know the plugins and it is installed there but I cannot change anything there.
Hi, so to set up a map you will go into the plugin parameters and double click the "Maps" parameter, and then double click in the empty list to create a new map. You should see a parameter window pop up with all of the map settings, such as id, map images, and tracking settings. Remember the ID you set for your map.
For the map you want to display when there is no notetag on the map properties, type the same id in to your Default World Map parameter.
If you want a different map to display than what you have set as default while on certain maps in game, use the notetag in the map properties: <cgmzwm:id> so for example if your world map had id "world" you would put <cgmzwm:world>
@Casper Gaming So if a World Map is already made for someone’s game and they also use this, would they have to use the map ID of the already made world map for this to work?
Hi, you do not have to use the map ID of the already made world map, you can position the player's icon anywhere no matter what map the player is on. If you want it to track the player's position via their x/y coordinates on the current map, you can enter in the map ID of your already made world map. If you want to position it via plugin parameters, you can also do that.
Basically what I'd like to do, is have it so there's some kind of indicator showing where the player is in the world, as well as some kind of indicator that shows where the player can go to and where they can't go to right away until they've progressed in the story.
You can add map markers either via the Initial Settings parameter for Map Markers, or via plugin command "Create Marker". You can also edit marker visibility/position and delete markers once you no longer need them. Initial map markers will be there at the beginning of the game.