Version Beta R2 Release Notes
Hi all, today this plugin was updated to version Beta R2!
This update adds separate common events that can run based on the result, with one for win, one for escape, and one for loss. This can help you avoid long complex code in the one common event that used to run, by avoiding checking the variable for the battle result and separating those event commands off in conditional branches.
Version Beta R2
- Added separate common events that only run depending on battle result
Get [CGMZ][Beta] Battle Result Events for RPG Maker MZ
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[CGMZ][Beta] Battle Result Events for RPG Maker MZ
Run a common event after random encounters
Status | In development |
Category | Tool |
Author | Casper Gaming |
Tags | RPG Maker |
Languages | English |
More posts
- Beta ReleaseJun 12, 2023
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