Full Release - Version 1.0.0 Release Notes


Hi all, today this plugin was updated to version 1.0.0!

Welcome to the full release of this plugin! If you are new here, this plugin allows you to run events after random battles and provides the troop id and battle result to game variables. For example, if you wanted to run an event after the party won a battle against a pack of slimes, you could do that.

This plugin also comes with the ability to completely turn it on/off during the game, in case you want to temporarily pause these battle result events from running after boss enemies or in some other case.

If you are an existing Alpha/Beta user, this update changes how the enable and disabling of the plugin functionality mid game works. It is now controlled by a game switch rather than plugin command, which should be a bit easier to use. This update also converted the Can Lose parameter to a game switch for the same reason. As a result, the plugin command has been removed as it is now a simple switch which you can turn on/off in events or script calls easily.

Version 1.0.0

  • Converted enable/disable functionality to game switch
  • Converted can lose option to game switch

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