[CGMZ] Title Command Window for RPG Maker MZ
Hi all,
Use this plugin to easily manage the command window in the title screen. It allows you to re-arrange commands or use JavaScript to add custom commands which are capable of calling custom plugin scenes or functions.
Commands now support text codes! You can make your commands colored or show icon images in them. It should also support custom text codes, including text codes from [CGMZ] Message System.
This plugin will also allow you to change the width and height of the command window. You can show a background image behind your commands, as well as give them an icon aligned separately from the text.
Please see terms of use here: Terms of Use
Requires CGMZ Core plugin: CGMZ Core
Happy RPG Making!
Status | Released |
Category | Tool |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | Casper Gaming |
Made with | RPG Maker |
Tags | RPG Maker |
Average session | A few minutes |
Languages | English, Chinese |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
Links | Homepage, Community, Patreon, YouTube |
Download
Click download now to get access to the following files:
Development log
- Version 1.2.0 Release Notes69 days ago
- Version 1.1.1 Release NotesFeb 16, 2024
Comments
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Hello, I like your plugin, i have a question, Can I select for example, tutorial and how i can teleport my character with fade effect too my map,x,y cordinate?
Hi, yes you should be able to put this for your command JS:
Hello, I like your plugin very much. But I would like to ask you, how to set the developer list xy in this plugin. I'm sorry to bother you but I don't seem to know anything about plugins.
Hi, no worries, the x/y of the title command window can be set through the database, on the System 1 Tab, click the Command Window (X+0, Y+0) option in the top center to change the x/y coordinate of the command window.
Gosh you're so nice! You are truly the most attentive and gentle author I have ever met! Thank you for teaching me this method!
I love this plugin, though I have a question. How can I call Common Event with this plugin ? I tried using "$gameTemp.reserveCommonEvent(3);" but it doesn't work at all?
Common events normally do not run on the title screen, you would need to find another plugin that allowed common events to run anywhere (or at least on the title screen).
Yeah, should've known it already. Thx for your reply.